Saturday, November 7, 2009

Better Roleplaying through D...D Character Background Creation

By Espen Hanson

A great way to expand your roleplaying abilities in Dungeons ... Dragons, or any other roleplaying game, is to try and make better characters. Developing a background and personality for your character will give you a better guideline on how to play your character and it will also give your Dungeon Master more hooks for their story and opportunities to role-play. We're going to discuss a few ideas on how to easily create a better D...D character background by using simple plot hooks and personality traits. These methods can be altered to work with other roleplaying games as well.

Pick one thing that the character will die for. This thing should be carefully thought out, as it could easily cause the demise of the character. Maybe your character cannot stand slavery. Whenever he runs into it in his travels he is forced to address it and correct it. And, he will fight to the death to do so. This will be a focal point of the character due to the deadly nature of the characteristic.

Pick three things that your character will always fight for. These three things are things that will instantly cause the character to go into fight mode. He may not fight to the death over these, but he will always address them appropriately. Perhaps the player just can't stand it when people insult him about his short stature. Or maybe he hates it when people make fun of any one of his adventuring comrades.

Pick one thing that your character absolutely fears. This fear can alter an adventure if a character runs into one of the fearsome obstacles that he feels he must avoid. This could be an extremely large fear of something that you don't common run into. Or, it could be a small fear of something that is a lot more common. The player will have to choose what they think is correct for the character.

Pick one characteristic that defines your character to other people. This characteristic is what NPCs or other players usually refer to your character as being. "Yeah that Fighter, he's crazy." A crazy fighter could be someone that fights in a completely unpredictable matter. Perhaps there is method to his madness, but if there is only he apparently knows what it may be.

Decide on one supplementary character that is somehow connected with your character and very important. For example, perhaps your character is a distant relative of the king of a foreign land. Although you've never met the king, you bear the same last name and if you really needed it he may help you. Or, you might be the enemy of a powerful politician. You could have spoiled his election one year by casting light on misdeeds he had done, and he has still not forgotten of this.

These seven characteristics don't take too long to figure out when you're creating a character. Decide on one thing you would die over, three things that you would fight for, one thing that your character is intensely scared of, one personality characteristic and one supplementary character that is somehow connected to yours. By answering each of these questions listed above, you can easily develop a more fleshed out character. This gives you more roleplaying opportunities and hooks for roleplaying due to the fact that you've developed a better D...D character background.

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