An ideal situation to play the classic bluff occurs, when all other players become cautious in general. The opponents do not quite seem to know exactly where they stand, they may have rather good but not outstanding hands.
From time to time it is a good move, but used too often it looses its effect, and your opponents will only be eager to lure you into the trap.
The Slowplaying: Speaking of traps. The opposite of a bluff is the slowplaying. You want to make a trap for your opponents by pretending to have a bad hand. This is how it works: you suddenly have an outstanding hand, and you are convinced that you will beat any other player.
These community cards are dealt gradually on the table facing-up and they count for all players. This leads to a completely different strategic challenge as in traditional poker. Let us look at the course of the game. Each player receives two cards in the beginning. Then the first betting round is played. After the first bets, three community cards are dealt on the table facing-up.
You raise, but nothing comes at the flop. And yet you continue to raise at the flop. Of course, your opponents don't know that you didn't hit anything, but because you've bet heavily before the flop, your opponents must reckon that you have a strong hand.
The Blind Stealing: Stealing " a crime in real life, a good poker move once in a while. A classic move is called like this: blind stealing. This move is played once in the first round, before the flop.
Bets are done before and after the exchange. The best poker hand wins the pot, which now can be a full house, two couples, or any other typical card combination that are the same in every poker version. Or it might even occur that a player doesn't have to show his hand at all, if he forces to fold all other players with high stakes.
The Semi-Bluff: A relative of the bluff is the semi-bluff. If you are in a situation where you have a realistic chance of getting something very strong, you can speculate a bit.
From time to time it is a good move, but used too often it looses its effect, and your opponents will only be eager to lure you into the trap.
The Slowplaying: Speaking of traps. The opposite of a bluff is the slowplaying. You want to make a trap for your opponents by pretending to have a bad hand. This is how it works: you suddenly have an outstanding hand, and you are convinced that you will beat any other player.
These community cards are dealt gradually on the table facing-up and they count for all players. This leads to a completely different strategic challenge as in traditional poker. Let us look at the course of the game. Each player receives two cards in the beginning. Then the first betting round is played. After the first bets, three community cards are dealt on the table facing-up.
You raise, but nothing comes at the flop. And yet you continue to raise at the flop. Of course, your opponents don't know that you didn't hit anything, but because you've bet heavily before the flop, your opponents must reckon that you have a strong hand.
The Blind Stealing: Stealing " a crime in real life, a good poker move once in a while. A classic move is called like this: blind stealing. This move is played once in the first round, before the flop.
Bets are done before and after the exchange. The best poker hand wins the pot, which now can be a full house, two couples, or any other typical card combination that are the same in every poker version. Or it might even occur that a player doesn't have to show his hand at all, if he forces to fold all other players with high stakes.
The Semi-Bluff: A relative of the bluff is the semi-bluff. If you are in a situation where you have a realistic chance of getting something very strong, you can speculate a bit.
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